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・ Star Wars Tech
・ Star Wars Theme/Cantina Band
・ Star Wars trading card
・ Star Wars Trading Card Game
・ Star Wars Transformers
・ Star Wars Trilogy (pinball)
・ Star Wars Trilogy Arcade
・ Star Wars Uncut
・ Star Wars video games
・ Star Wars Weekends
・ Star Watch Case Company
・ Star Weekly
・ Star Weiss
・ Star Wheel Press
・ Star Wind
Star Trek (text game)
・ Star Trek Beyond
・ Star Trek canon
・ Star Trek Concordance
・ Star Trek Continues
・ Star Trek crossovers
・ Star Trek Customizable Card Game
・ Star Trek DAC
・ Star Trek expanded universe
・ Star Trek fan productions
・ Star Trek fandom
・ Star Trek Generations
・ Star Trek Generations (video game)
・ Star Trek Into Darkness
・ Star Trek Into Darkness (soundtrack)


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Star Trek (text game) : ウィキペディア英語版
Star Trek (text game)

''Star Trek'' is a text-based computer game that puts the player in command of the USS ''Enterprise'' on a mission to hunt down and destroy an invading fleet of Klingon warships.
Written in BASIC, it was widely copied among minicomputer and mainframe systems. This was aided with the publication of ''101 BASIC Games'', which included the most widely played version, ''Super Star Trek''. This version was relatively easy to port to Microsoft BASIC, and appeared on many of the early microcomputers in the late 1970s. This version was included in ''BASIC Computer Games'', propelling it to become the first million-selling computer book. This version was ported to practically every home computer system of the era.
In addition to being tied to the ''Star Trek'' subculture, popular with computer experts and programmers, ''Star Trek'' is itself a piece of hacker lore. In recent years it has been ported to different languages, platforms, and seen the replacement of the text-based display with a variety of graphical versions.
==Description==
:''This description is based on the most common version, ''Super Star Trek''.''
The game starts with a short text description of the mission, which required the ''Enterprise'' to fly through the galaxy and hunt down a number of Klingon ships within a certain time. Each game started with a different number of Klingons, friendly starbases and stars, spread throughout a galaxy that was arranged as an 8 by 8 grid of ''quadrants''. Each quadrant is further divided into an 8 by 8 grid of ''sectors''. The number of items in any one quadrant was fixed at the start of the game, but their exact position within the quadrant was not recorded, and the precise layout would change when the quadrant was left and re-entered.
The ''Enterprises local surroundings can be displayed by issuing the short-range scan command, SRS, which prints a text-based map of the current quadrant's sectors. Stars were represented with a
*
, Klingon ships as a +K+, star bases as an <
*>
, and the ''Enterprise'' itself with an -E-. The user can also use the long-range scan, LRS, to print out an abbreviated map of the quadrants lying directly around the ''Enterprise'', listing only the number of stars, Klingons and starbases in each quadrant.
Klingon ships can be attacked with either phasers or photon torpedos. Phasers do not have to be aimed, but their power falls off with distance, requiring the player to estimate how much power to put into each shot. Torpedoes do not suffer this drop in power and will destroy a Klingon ship with a single hit, but they have to be aimed using polar coordinates, so misses are possible. Klingon ships move after firing on the ''Enterprise'', making re-aiming torpedoes after every "turn" a chore. Most versions of the game included a calculator that will provide the proper angle, so in spite of the tedium of re-aiming it was commonly the primary weapon used. In most versions of the game, stars will absorb torpedoes and require the user to maneuver within the quadrant using the impulse drive, IMP, to get a clear shot.
Movement, combat and shields all drain the energy supply of the ''Enterprise'', which can be topped up again by flying to a starbase.
The game normally proceeds with the player eliminating Klingons in the opening quadrant, if any. The player then uses long-range scanners to look for nearby ships, selecting a new quadrant and moving there using the warp drive, WAR. Play continues in this fashion until the ''Enterprise'' is low on energy or torpedoes, requiring the player to warp to a starbase to refuel and repair. Each command takes up some game time, closing on the limit imposed at the start of the game.
The game ends when the ''Enterprise'' is destroyed, all Klingons are destroyed, or the time limit runs out. A score in the form of a ranking is presented at the end of the game, based on energy usage, damage taken and inflicted, and any remaining time.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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